Celeste Tainari B with Lifted Geek posted a huge interview with members of Crooked Tree Studios about For My Brother.
Not only is the story intriguing, but the art style is as well. Their art holds a very strong resemblance to the Insular Art style, which is seen a lot during the early Romanization of the British Isles. This is another concept that you don’t see a lot in video games. It seems fitting if not perfect for the 2D side scroller.
After watching the trailer and reading through their kickstarter, I was practically throwing my money at the computer monitor.
I was lucky enough to actually know the artist behind the project, Matt Olch, which allowed Justin Prince as well as myself to get in touch with Katy Levinson; the Business Developer and writer. Through Katy, we were able to ask questions about “For my Brother” and get some more in-depth detail about the developing game that wasn’t covered in their kickstarter.
Read the entire interview at the link!
Here’s the first real interview I’ve ever done! I talk a bit about artistic inspiration and decision-making here, so it’s something you might be interested in.